Rotation shot in anime is a very impressive part of a singular scene. it is usually shown to hammer down the resolve of the character in question or spike the intensity between more than one character. It is also a very useful tool to highlight the conflict between the characters. In the previous introduction, I have hammered the basic usage of the rotation shot, but what exactly is a rotation shot? However, to fully explain, the camera should pan around the character, not the other way around. To tell the truth, I am very low on industry terminology, and may bend basic language rules to suit my theory. But in this case, a rotation shot is literal. It is a shot used around a character, mostly the protagonist or an important secondary character, where the camera revolves around it. Some may pass it as yet another camera trick, whereas I see it as a ‘make or break’ factor of a scene. Bad CGI can really take you out of the experience, but a 2D animation which looks unnatural or...